At Lamplight Forest we are dedicated to contributing to a new generation of uplifting games that empower the creativity of players and inspire soul and senses.
We design co-creative experiences with storytelling, performative gameplay and flow at their heart.
We design co-creative experiences with storytelling, performative gameplay and flow at their heart.
We are currently developing Pallas of Vines, a revolutionary musical adventure for PC and Consoles
We also run the award-winning micro-studio Orchid of Redemption, where we created and self-published the magical golf-like platformer, Joon Shining.
Where Lamplight Forest is focused on creating larger and more ambitious projects, Orchid of Redemption is all about minimum loveable product – cutting away the fat to create simple, fun and flowing experiences.
Where Lamplight Forest is focused on creating larger and more ambitious projects, Orchid of Redemption is all about minimum loveable product – cutting away the fat to create simple, fun and flowing experiences.