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Improvisation #5 - How Would You Know If You Knew

4/25/2013

 
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Samples: Dan Thorpe saxophone, Al Thumm synthesizers and field recordings, Melanie Walters C flute, Christopher Roberts qin, Glen Hadden classical and electric guitar

Created in Ludmilla, Darwin - 21/4/13

As with the previous two pieces, inspired by lying in the river on large, smooth rocks near the edge of a waterfall - at Tolmer Falls, Darwin

Software: Fields of Possibility (early prototype)

Controller: trackpad and Korg Nanokontrol

Improvisation #4 - Playing the Water Flowing Over Ochre Rock

4/25/2013

 
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Samples: Melanie Walters C and bass flutes, Meredith Lane electric guitar, Christopher Roberts qin, Glen Hadden classical guitar

Created in Ludmilla, Darwin - 21/4/13

As with the previous piece, inspired by lying in the river on large, smooth rocks near the edge of a waterfall - at Tolmer Falls, Darwin

Software: Fields

Improvisation #3 – Lying in the River, Alive with Land

4/25/2013

 
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Samples: Dan Thorpe saxophone, Melanie Walters C flute, Meredith Lane electric guitar, Dan Thorpe piano

Created in Ludmilla, Darwin - 21/4/13

Inspired by lying in the river on large, smooth rocks near the edge of a waterfall. The gentle current of the river washed over my friend and I, as we spoke about awareness of place - at Tolmer Falls, Darwin

Software: Fields

Improvisation #2 - Liquid the Emerald Edges Long

4/10/2013

 
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Image from Lauren Simmonds "New Forest"

Samples: Melanie Walters flute, Rob Wallace violin

Software: Borderlands by Chris Carlson

Improvisation #1 - In Dawn Rain

4/10/2013

 
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Sample: Melanie Walters flute
Software: In Dawn Rain

Spheres of Interrelation

3/24/2013

 
In his novel The Glass Bead Game, Hermann Hesse puts forth the idea of a fictional game and an associated school of thought:

“To arrange and sum up all the knowledge of his time, symmetrically and synoptically, around a central idea…not just a juxtaposition of the fields of knowledge and research, but an interrelationship, an organic denominator.”

This interrelationship Hesse describes is much the same way I would describe synaesthesia in my creative disciplines. Taking anything as the zero-point, all else can be seen to ripple out from it, and so to have a connection to it in any particular realm, be that the realm of colour, taste, texture, smell, size, concept, complexity, and so on. Then if we change the lens through which we perceive these relationships - say we shift from focusing on relationships of colour instead of texture - then the configuration of these relationships changes (from our perceptual point of view). Then of course there is no end to how we may combine these lenses (as in a Venn diagram, but in infinite dimensions, and ideally with increasing clarity) - for instance, how would the information re-configure itself if we looked at the relationships of colour and smell at the same time? And then we could add other parameters, and so on, until we have an infinitely complex - but completely systematically ordered web of interrelationships.

Cross-relationships, when two parameters' matrices intersect in a seemingly impossible but logically necessary continuity, result in either a chaotic flickering exchange, or a smooth interweaving - even as the fabric of the matrices themselves ripple with life, these disturbances are sub-weavings or flashes of intensity within the rippling of that fabric. Sub-flows in the one great flow, sub-moments in the one still moment.

The question of chaos then, is also a matter of perceptual point of view.

So to my mind all wisdom is already arranged in this way that Hesse describes, and we can cultivate our recognition of that - which is what the glass bead game really seems to me to be. And that the central idea is in fact any idea, any point of departure, any zero - and the wisdom is thus not these things or ideas, but their relationships - the silence between them. And relationships radiate out in all dimensions from this zero. And if we trace from the outside-in, this shows us how any one thing can be the source – that all is music that leads us back to the silence.

And so it is with In Sound Surrounds - being this centre wherever one finds oneself:

“The Game as I conceive it…encompasses the player after the completion of meditation as the surface of a sphere encompasses its center, and leaves him with the feeling that he has extracted from the universe of accident and confusion a totally symmetrical and harmonious cosmos, and absorbed it into himself.”

            Hesse, The Glass Bead Game

About

3/12/2013

 
"In Sound Surrounds" is an ongoing document of electronic improvisation and creative collaboration with people and environment.

A detailed brief exegesis can be downloaded here
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